Xbox Quick Resume – turn it on and off when it can cause problems.

Quick Resume on Xbox is one of the killer features that caused quite a stir from the announcement of Microsoft’s new console. It still does it and mostly as it should: As a valuable time saver when gaming. However, sometimes it can also cost you time if you are unlucky. Read here what Quick Resume is, how to turn it on and off, and what problems there can be with Quick Resume on Xbox.

What is Xbox Quick Resume?

The basic idea of ​​Quick Resume is that you can simply switch off the console at any time and when you start it again, you continue to play. Without having to load the game, with practically no waiting time at startup. And not just for a game in progress, as was already possible with the Xbox One, but for every game that you have installed. In principle, the Xbox always writes the game status to a cache on the fast SSD disk and can then access it immediately. The whole thing should also run much more stable than was the case with the Xbox One, where it felt like half of all games liked to crash. In principle, Quick Resume is a real step forward compared to the times when you first had to load games you installed yourself and then load the game as well.

Xbox Quick Resume – turn it on and off when it can cause problems

How do you turn Quick Resume on and off?

Basically every game marked X / S for Xbox Series X and S in your library has the Quick Resume feature activatedright from the start. Start the Xbox and such a game, then press the Xbox button in the game and start another X / S game. Now you can switch back and forth between these two games practically immediately, or later when you start the console, both of which are just as funny as you want to continue playing right where you left off.

You can even take the Xbox off the power and reconnect later and the quick resume scores will still be there as well.

Xbox Quick Resume – turn it on and off when it can cause problems

Of course, you can’t start an endless number of games, at some point the cache is full and the Xbox creates space by throwing out the things that you haven’t started for the longest time – usually the limit is around five games. It all happens automatically, you don’t have to do anything. But you can, if you want, because when you press the Xbox button, then navigate to the game that should no longer be in memory and press the options button. Select “Quit”, then the game is closed and also taken from memory.

Quick Resume is such a great feature that no one would want to turn it off while it is working. Therefore there does not seem to be any function how to actively switch it off. It is currently not possible to specifically switch off Quick Resume.

Xbox Quick Resume – turn it on and off when it can cause problems

It’s a shame because:

Games that have problems with quick resume

There are a few games where Quick Resume doesn’t always work the way it’s supposed to. When you return to the game and expect to pick up where you left off, you suddenly find yourself at an earlier point in time, sometimes hours back.

Xbox Quick Resume – turn it on and off when it can cause problems

When that happens, you can only do one Actively load the previous saved game and hope that either the game’s auto-save worked or you thought about saving.

At first it was thought that the problem was primarily related to Xbox One backward compatible titles, but there are also games that are new. Here are a few titles that can currently cause problems with Quick Resume:

  • Assassin’s Creed: Valhalla
  • Assassin’s Creed: Odyssey
  • Borderlands 3
  • Dirt 5
  • Forza Horizon 4
  • NBA 2K21
  • The Falconeer
  • Watch Dogs: Legion
  • Yakuza: Like A Dragon

This list is by no means exhaustive and Micrososft is aware of the problem. There is no patch yet, but the promise to work on it at full speed. Good thing, because there’s nothing worse than a memory – or quick resume – feature that doesn’t work properly.

Xbox Quick Resume – turn it on and off when it can cause problems

More on Xbox Series X and NextGen:

  • Xbox Series X Test Digital Foundry: Next Gen, Simple Sequel – Or Both?
  • PS5 vs. Xbox Series X – The Controllers: Between Tradition and Future
  • PS5 vs. Xbox Series X: Volume – I can hear what you can’t
  • PS5 vs. Xbox Series X: Backward Compatibility – How Well Are Old Games Playing?
  • PS5 vs. Xbox Series X from the emotional side: design, user experience and what they do with us

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